Open for suggestions on new kaillera server

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Postby ken_dong » Sat Dec 18, 2004 12:27 pm

Btw, can someone do anything about adding the Kaillera .INP recording feature to Kawaks?
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Postby SSJGOKU [d2infinity.com] » Sat Dec 18, 2004 12:57 pm

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Postby Kwaza » Sat Dec 18, 2004 1:48 pm

If there is a possibility to have the client to have an option to use both abilities to connect (peer to peer and connecting by server) I say go for it. Both ways of connnecting to other users each have their advantages but if i had to choose one, I would go for the people connecting through the server. This way, when people from the west side of the country wants to play someone from the east side, there wont be as much lag and delay as if we were using a peer to peer connection. Thats my opinion anyways. I would just keep this connection thing the same as kaillera has it. Besides, if someone tried to shut down a server or try to flood it to death, then the admins could just kick and ban them.
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Postby SSJGOKU [d2infinity.com] » Sat Dec 18, 2004 2:42 pm

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Postby SSJGOKU [d2infinity.com] » Sat Dec 18, 2004 7:29 pm

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Postby ken_dong » Sun Dec 19, 2004 1:44 am

SSJGOKU [d2infinity.com] wrote:Okay i have completed another major portion of the project. Now my server can accept multiple connections and everyone can chat simultaneoulsy. I am moving along very well :-D. Now the next step is to finish up the client and allow it it be opened through mame. beta testing coming soon probably with in the month of january 2005. ::bows:: 0X

Really, can't wait... ^^
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Postby MGdaGR8 » Sun Dec 19, 2004 6:42 am

beta testing shoul be fun...

and one question, besides mame, what emulators will this client be compadible with?
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Postby combo666 » Sun Dec 19, 2004 8:01 am

SSJGOKU [d2infinity.com] wrote:Okay i have completed another major portion of the project. Now my server can accept multiple connections and everyone can chat simultaneoulsy. I am moving along very well :-D. Now the next step is to finish up the client and allow it it be opened through mame. beta testing coming soon probably with in the month of january 2005. ::bows:: 0X


great news!
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Postby SSJGOKU [d2infinity.com] » Sun Dec 19, 2004 8:06 am

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Postby SSJGOKU [d2infinity.com] » Mon Dec 20, 2004 3:32 pm

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Postby Kwaza » Mon Dec 20, 2004 6:10 pm

I'll be a tester if u want. im west coast.
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Postby ken_dong » Tue Dec 21, 2004 2:33 am

Make it compatible with the followings:

MAME
Kawaks
Nebula
FBA
EPsxE

Btw, just my opinion ^^.

So, need testers? I'm from Italy if you are interested ^_^.
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Postby combo666 » Tue Dec 21, 2004 4:33 am

SSJGOKU [d2infinity.com] wrote:Okay so i have completed a chat program with most of the functions going. now and finally i will be working on the online game playing portion. i will need some testers that are in the east coast and some that are no where near the east coast. i'll let you know when i'm ready to test. SSJGOKU


:o too far for me ....

but if you need a tester far far away just tell me
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Postby SSJGOKU [d2infinity.com] » Tue Dec 21, 2004 11:48 am

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Postby msg43 » Wed Dec 22, 2004 1:13 pm

SSJGOKU [d2infinity.com] wrote:
Well here is the updated d2infinity project. A full working chat program with multiple connections of the admins choice. I had no testers available so i connected to myself 3 times LMAO. But as you can see I am on my way. moosehead123123 brought up a good point to me...i am making the server for a windows system when i should be making it compatible for linux and unix too. so what i will be doing is finishing this windows based project, then work on linux/unix compatible server. But one thing at a time. of course the unix/linux server will be command line and the windows version shall remain visual.
I guess i will get to working on the gaming portion...
::masive headaches...late nite sessions...coffee and jolt...w00t::


I like kaillera a lot. I use server because my sisters play with me and I don't want anyone in a public sever to start talking to them etc...

so I really can'tt wait. I also use it to play with my friends.
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